The personApplet
/* An applet that demonstrates the use of methods. We will write a method, called drawPerson, that given the x and y coordinates of an anchor point, and a height in pixels, it draws a stick figure anchored at that point. The x and y coordinates specify the anchor point as the point between the legs at the bottom. */ import java.awt.*; import java.applet.Applet; public class personApplet extends Applet { public void init() { // nothing to do here } // end of init public void paint(Graphics g) { // draw some people! g.setColor(Color.red); drawPerson(g, 50, 380, 200); g.setColor(Color.cyan); drawPerson(g, 100, 380, 200); g.setColor(Color.blue); drawPerson(g, 150, 380, 300); } // end of paint private void drawPerson(Graphics g, int x, int y, int h) { // Draw head (about a 1/4 of the height in proportion) g.fillOval(x-h/8, y-h, h/4, h/4); // Draw body g.drawLine(x, y-3*h/4, x, y - h/4); // Draw legs g.drawLine(x, y-h/4, x-h/8, y); g.drawLine(x, y-h/4, x+h/8, y); // Draw arms g.drawLine(x, y-5*h/8, x-h/8, y-3*h/4); g.drawLine(x, y-5*h/8, x+h/8, y-3*h/4); } // end of drawPerson } // end of personApplet