The personApplet

   An applet that demonstrates the use of methods.
   We will write a method, called drawPerson, that given the x and y
   coordinates of an anchor point, and a height in pixels, it draws
   a stick figure anchored at that point.
   The x and y coordinates specify the anchor point as the point between
   the legs at the bottom.

import java.awt.*;
import java.applet.Applet;

public class personApplet extends Applet {

	public void init() {
		// nothing to do here
	} // end of init
	public void paint(Graphics g) {
		// draw some people!
		drawPerson(g, 50, 380, 200);
		drawPerson(g, 100, 380, 200);
		drawPerson(g, 150, 380, 300);
	} // end of paint
	private void drawPerson(Graphics g, int x, int y, int h) {
		// Draw head (about a 1/4 of the height in proportion)
			g.fillOval(x-h/8, y-h, h/4, h/4);
		// Draw body
			g.drawLine(x, y-3*h/4, x, y - h/4);
		// Draw legs
			g.drawLine(x, y-h/4, x-h/8, y);
			g.drawLine(x, y-h/4, x+h/8, y);
		// Draw arms
			g.drawLine(x, y-5*h/8, x-h/8, y-3*h/4);
			g.drawLine(x, y-5*h/8, x+h/8, y-3*h/4);
	} // end of drawPerson

} // end of personApplet